Commit | Line | Data |
---|---|---|
277e8f9c TM |
1 | //gcc -Wextra -pedantic-errors -o main.out main.c -lSDL2 |
2 | ||
3 | #include <stdio.h> | |
4 | #include <stdlib.h> | |
5 | ||
6 | #include <SDL2/SDL.h> | |
7 | ||
8 | #define WINDOW_WIDTH 600 | |
9 | ||
10 | int main(void) { | |
11 | SDL_Event event; | |
12 | SDL_Renderer *renderer; | |
13 | SDL_Window *window; | |
14 | int i; | |
15 | ||
16 | SDL_Init(SDL_INIT_VIDEO); | |
17 | SDL_CreateWindowAndRenderer(WINDOW_WIDTH, WINDOW_WIDTH, 0, &window, &renderer); | |
18 | //SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP); | |
19 | ||
20 | SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0); | |
21 | SDL_RenderClear(renderer); | |
22 | SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255); | |
23 | ||
24 | for (i = 0; i < WINDOW_WIDTH; ++i) | |
25 | SDL_RenderDrawPoint(renderer, i, i); | |
26 | ||
27 | SDL_RenderPresent(renderer); | |
28 | ||
29 | int running = 1; | |
30 | int mouseX, mouseY; | |
31 | while(running) { | |
32 | event.type = 0; | |
33 | if(SDL_PollEvent(&event)) { | |
34 | switch(event.type){ | |
35 | case SDL_QUIT: | |
36 | running = 0; | |
37 | break; | |
38 | case SDL_MOUSEBUTTONDOWN: | |
39 | //do whatever you want to do after a mouse button was pressed, | |
40 | // e.g.: | |
41 | //if(event.button.button == SDL_BUTTON_LEFT) { | |
42 | SDL_GetMouseState(&mouseX, &mouseY); | |
43 | printf("Click %d, %d, %d\n", mouseX, mouseY, event.button.button); | |
44 | SDL_RenderDrawPoint(renderer, mouseX, mouseY); | |
45 | SDL_RenderPresent(renderer); | |
46 | //} | |
47 | break; | |
48 | } | |
49 | } | |
50 | } | |
51 | SDL_DestroyRenderer(renderer); | |
52 | SDL_DestroyWindow(window); | |
53 | SDL_Quit(); | |
54 | return EXIT_SUCCESS; | |
55 | } |