| 1 | /* BASS 2.3 C/C++ header file, copyright (c) 1999-2007 Ian Luck. |
| 2 | Please report bugs/suggestions/etc... to bass@un4seen.com |
| 3 | |
| 4 | See the BASS.CHM file for more complete documentation */ |
| 5 | |
| 6 | #ifndef BASS_H |
| 7 | #define BASS_H |
| 8 | |
| 9 | #ifdef _WIN32 // Windows |
| 10 | #include <wtypes.h> |
| 11 | typedef unsigned __int64 QWORD; |
| 12 | #else // OSX |
| 13 | #include <stdint.h> |
| 14 | #define WINAPI |
| 15 | #define CALLBACK |
| 16 | typedef uint8_t BYTE; |
| 17 | typedef uint16_t WORD; |
| 18 | typedef uint32_t DWORD; |
| 19 | typedef uint64_t QWORD; |
| 20 | typedef int BOOL; |
| 21 | #define TRUE 1 |
| 22 | #define FALSE 0 |
| 23 | #define LOBYTE(a) (BYTE)(a)\r |
| 24 | #define LOWORD(a) (WORD)(a) |
| 25 | #define HIWORD(a) (WORD)((a)>>16) |
| 26 | #define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16)) |
| 27 | #endif |
| 28 | |
| 29 | #ifdef __cplusplus |
| 30 | extern "C" { |
| 31 | #endif |
| 32 | |
| 33 | #define BASSVERSION 0x203 // API version |
| 34 | |
| 35 | #ifndef BASSDEF |
| 36 | #define BASSDEF(f) WINAPI f |
| 37 | #endif |
| 38 | |
| 39 | typedef DWORD HMUSIC; // MOD music handle |
| 40 | typedef DWORD HSAMPLE; // sample handle |
| 41 | typedef DWORD HCHANNEL; // playing sample's channel handle |
| 42 | typedef DWORD HSTREAM; // sample stream handle |
| 43 | typedef DWORD HRECORD; // recording handle |
| 44 | typedef DWORD HSYNC; // synchronizer handle |
| 45 | typedef DWORD HDSP; // DSP handle |
| 46 | typedef DWORD HFX; // DX8 effect handle |
| 47 | typedef DWORD HPLUGIN; // Plugin handle |
| 48 | |
| 49 | // Error codes returned by BASS_ErrorGetCode |
| 50 | #define BASS_OK 0 // all is OK |
| 51 | #define BASS_ERROR_MEM 1 // memory error |
| 52 | #define BASS_ERROR_FILEOPEN 2 // can't open the file |
| 53 | #define BASS_ERROR_DRIVER 3 // can't find a free/valid driver |
| 54 | #define BASS_ERROR_BUFLOST 4 // the sample buffer was lost |
| 55 | #define BASS_ERROR_HANDLE 5 // invalid handle |
| 56 | #define BASS_ERROR_FORMAT 6 // unsupported sample format |
| 57 | #define BASS_ERROR_POSITION 7 // invalid playback position |
| 58 | #define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called |
| 59 | #define BASS_ERROR_START 9 // BASS_Start has not been successfully called |
| 60 | #define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever |
| 61 | #define BASS_ERROR_NOPAUSE 16 // not paused |
| 62 | #define BASS_ERROR_NOCHAN 18 // can't get a free channel |
| 63 | #define BASS_ERROR_ILLTYPE 19 // an illegal type was specified |
| 64 | #define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified |
| 65 | #define BASS_ERROR_NO3D 21 // no 3D support |
| 66 | #define BASS_ERROR_NOEAX 22 // no EAX support |
| 67 | #define BASS_ERROR_DEVICE 23 // illegal device number |
| 68 | #define BASS_ERROR_NOPLAY 24 // not playing |
| 69 | #define BASS_ERROR_FREQ 25 // illegal sample rate |
| 70 | #define BASS_ERROR_NOTFILE 27 // the stream is not a file stream |
| 71 | #define BASS_ERROR_NOHW 29 // no hardware voices available |
| 72 | #define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data |
| 73 | #define BASS_ERROR_NONET 32 // no internet connection could be opened |
| 74 | #define BASS_ERROR_CREATE 33 // couldn't create the file |
| 75 | #define BASS_ERROR_NOFX 34 // effects are not available |
| 76 | #define BASS_ERROR_PLAYING 35 // the channel is playing |
| 77 | #define BASS_ERROR_NOTAVAIL 37 // requested data is not available |
| 78 | #define BASS_ERROR_DECODE 38 // the channel is a "decoding channel" |
| 79 | #define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed |
| 80 | #define BASS_ERROR_TIMEOUT 40 // connection timedout |
| 81 | #define BASS_ERROR_FILEFORM 41 // unsupported file format |
| 82 | #define BASS_ERROR_SPEAKER 42 // unavailable speaker |
| 83 | #define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons)\r |
| 84 | #define BASS_ERROR_CODEC 44 // codec is not available/supported |
| 85 | #define BASS_ERROR_UNKNOWN -1 // some other mystery error |
| 86 | |
| 87 | // Initialization flags |
| 88 | #define BASS_DEVICE_8BITS 1 // use 8 bit resolution, else 16 bit |
| 89 | #define BASS_DEVICE_MONO 2 // use mono, else stereo |
| 90 | #define BASS_DEVICE_3D 4 // enable 3D functionality |
| 91 | /* If the BASS_DEVICE_3D flag is not specified when initilizing BASS, |
| 92 | then the 3D flags (BASS_SAMPLE_3D and BASS_MUSIC_3D) are ignored when |
| 93 | loading/creating a sample/stream/music. */ |
| 94 | #define BASS_DEVICE_LATENCY 256 // calculate device latency (BASS_INFO struct) |
| 95 | #define BASS_DEVICE_SPEAKERS 2048 // force enabling of speaker assignment |
| 96 | #define BASS_DEVICE_NOSPEAKER 4096 // ignore speaker arrangement |
| 97 | |
| 98 | // DirectSound interfaces (for use with BASS_GetDSoundObject) |
| 99 | #define BASS_OBJECT_DS 1 // IDirectSound |
| 100 | #define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener |
| 101 | |
| 102 | typedef struct { |
| 103 | DWORD flags; // device capabilities (DSCAPS_xxx flags) |
| 104 | DWORD hwsize; // size of total device hardware memory |
| 105 | DWORD hwfree; // size of free device hardware memory |
| 106 | DWORD freesam; // number of free sample slots in the hardware |
| 107 | DWORD free3d; // number of free 3D sample slots in the hardware |
| 108 | DWORD minrate; // min sample rate supported by the hardware |
| 109 | DWORD maxrate; // max sample rate supported by the hardware |
| 110 | BOOL eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used) |
| 111 | DWORD minbuf; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY) |
| 112 | DWORD dsver; // DirectSound version |
| 113 | DWORD latency; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY) |
| 114 | DWORD initflags;// "flags" parameter of BASS_Init call |
| 115 | DWORD speakers; // number of speakers available |
| 116 | const char *driver; // driver |
| 117 | DWORD freq; // current output rate (OSX only) |
| 118 | } BASS_INFO; |
| 119 | |
| 120 | // BASS_INFO flags (from DSOUND.H) |
| 121 | #define DSCAPS_CONTINUOUSRATE 0x00000010 |
| 122 | /* supports all sample rates between min/maxrate */ |
| 123 | #define DSCAPS_EMULDRIVER 0x00000020 |
| 124 | /* device does NOT have hardware DirectSound support */ |
| 125 | #define DSCAPS_CERTIFIED 0x00000040 |
| 126 | /* device driver has been certified by Microsoft */ |
| 127 | /* The following flags tell what type of samples are supported by HARDWARE |
| 128 | mixing, all these formats are supported by SOFTWARE mixing */ |
| 129 | #define DSCAPS_SECONDARYMONO 0x00000100 // mono |
| 130 | #define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo |
| 131 | #define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit |
| 132 | #define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit |
| 133 | |
| 134 | typedef struct { |
| 135 | DWORD flags; // device capabilities (DSCCAPS_xxx flags) |
| 136 | DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) |
| 137 | DWORD inputs; // number of inputs |
| 138 | BOOL singlein; // TRUE = only 1 input can be set at a time |
| 139 | const char *driver; // driver |
| 140 | DWORD freq; // current input rate (OSX only)\r |
| 141 | } BASS_RECORDINFO; |
| 142 | |
| 143 | // BASS_RECORDINFO flags (from DSOUND.H) |
| 144 | #define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording support |
| 145 | #define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft |
| 146 | |
| 147 | // defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H) |
| 148 | #ifndef WAVE_FORMAT_1M08 |
| 149 | #define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */ |
| 150 | #define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */ |
| 151 | #define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */ |
| 152 | #define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */ |
| 153 | #define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */ |
| 154 | #define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */ |
| 155 | #define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */ |
| 156 | #define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */ |
| 157 | #define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */ |
| 158 | #define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */ |
| 159 | #define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */ |
| 160 | #define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */ |
| 161 | #endif |
| 162 | |
| 163 | // Sample info structure & flags |
| 164 | typedef struct { |
| 165 | DWORD freq; // default playback rate |
| 166 | DWORD volume; // default volume (0-100) |
| 167 | int pan; // default pan (-100=left, 0=middle, 100=right) |
| 168 | DWORD flags; // BASS_SAMPLE_xxx flags |
| 169 | DWORD length; // length (in bytes) |
| 170 | DWORD max; // maximum simultaneous playbacks |
| 171 | DWORD origres; // original resolution bits |
| 172 | DWORD chans; // number of channels |
| 173 | DWORD mingap; // minimum gap (ms) between creating channels |
| 174 | /* The following are the sample's default 3D attributes (if the sample |
| 175 | is 3D, BASS_SAMPLE_3D is in flags) see BASS_ChannelSet3DAttributes */ |
| 176 | DWORD mode3d; // BASS_3DMODE_xxx mode |
| 177 | float mindist; // minimum distance |
| 178 | float maxdist; // maximum distance |
| 179 | DWORD iangle; // angle of inside projection cone |
| 180 | DWORD oangle; // angle of outside projection cone |
| 181 | DWORD outvol; // delta-volume outside the projection cone |
| 182 | /* The following are the defaults used if the sample uses the DirectX 7 |
| 183 | voice allocation/management features. */ |
| 184 | DWORD vam; // voice allocation/management flags (BASS_VAM_xxx) |
| 185 | DWORD priority; // priority (0=lowest, 0xffffffff=highest) |
| 186 | } BASS_SAMPLE; |
| 187 | |
| 188 | #define BASS_SAMPLE_8BITS 1 // 8 bit |
| 189 | #define BASS_SAMPLE_FLOAT 256 // 32-bit floating-point |
| 190 | #define BASS_SAMPLE_MONO 2 // mono |
| 191 | #define BASS_SAMPLE_LOOP 4 // looped |
| 192 | #define BASS_SAMPLE_3D 8 // 3D functionality enabled |
| 193 | #define BASS_SAMPLE_SOFTWARE 16 // it's NOT using hardware mixing |
| 194 | #define BASS_SAMPLE_MUTEMAX 32 // muted at max distance (3D only) |
| 195 | #define BASS_SAMPLE_VAM 64 // uses the DX7 voice allocation & management |
| 196 | #define BASS_SAMPLE_FX 128 // old implementation of DX8 effects are enabled |
| 197 | #define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume |
| 198 | #define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing |
| 199 | #define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only) |
| 200 | |
| 201 | #define BASS_STREAM_PRESCAN 0x20000 // enable pin-point seeking (MP3/MP2/MP1) |
| 202 | #define BASS_MP3_SETPOS BASS_STREAM_PRESCAN |
| 203 | #define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stop/ends |
| 204 | #define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file streams |
| 205 | #define BASS_STREAM_BLOCK 0x100000// download/play internet file stream in small blocks |
| 206 | #define BASS_STREAM_DECODE 0x200000// don't play the stream, only decode (BASS_ChannelGetData) |
| 207 | #define BASS_STREAM_STATUS 0x800000// give server status info (HTTP/ICY tags) in DOWNLOADPROC |
| 208 | |
| 209 | #define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT // 32-bit floating-point |
| 210 | #define BASS_MUSIC_MONO BASS_SAMPLE_MONO // force mono mixing (less CPU usage) |
| 211 | #define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP // loop music |
| 212 | #define BASS_MUSIC_3D BASS_SAMPLE_3D // enable 3D functionality |
| 213 | #define BASS_MUSIC_FX BASS_SAMPLE_FX // enable old implementation of DX8 effects |
| 214 | #define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE // automatically free the music when it stop/ends |
| 215 | #define BASS_MUSIC_DECODE BASS_STREAM_DECODE // don't play the music, only decode (BASS_ChannelGetData) |
| 216 | #define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length |
| 217 | #define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN |
| 218 | #define BASS_MUSIC_RAMP 0x200 // normal ramping |
| 219 | #define BASS_MUSIC_RAMPS 0x400 // sensitive ramping |
| 220 | #define BASS_MUSIC_SURROUND 0x800 // surround sound |
| 221 | #define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2) |
| 222 | #define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does |
| 223 | #define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does |
| 224 | #define BASS_MUSIC_NONINTER 0x10000 // non-interpolated mixing |
| 225 | #define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position |
| 226 | #define BASS_MUSIC_POSRESETEX 0x400000// stop all notes and reset bmp/etc when moving position |
| 227 | #define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect |
| 228 | #define BASS_MUSIC_NOSAMPLE 0x100000// don't load the samples |
| 229 | |
| 230 | // Speaker assignment flags |
| 231 | #define BASS_SPEAKER_FRONT 0x1000000 // front speakers |
| 232 | #define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers |
| 233 | #define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) |
| 234 | #define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1) |
| 235 | #define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15) |
| 236 | #define BASS_SPEAKER_LEFT 0x10000000 // modifier: left |
| 237 | #define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right |
| 238 | #define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT|BASS_SPEAKER_LEFT |
| 239 | #define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT|BASS_SPEAKER_RIGHT |
| 240 | #define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR|BASS_SPEAKER_LEFT |
| 241 | #define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR|BASS_SPEAKER_RIGHT |
| 242 | #define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE|BASS_SPEAKER_LEFT |
| 243 | #define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE|BASS_SPEAKER_RIGHT |
| 244 | #define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT |
| 245 | #define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT |
| 246 | |
| 247 | #define BASS_UNICODE 0x80000000 |
| 248 | |
| 249 | #define BASS_RECORD_PAUSE 0x8000 // start recording paused |
| 250 | |
| 251 | #define MAKEMUSICPOS(order,row) (0x80000000|MAKELONG(order,row)) |
| 252 | |
| 253 | // DX7 voice allocation flags |
| 254 | #define BASS_VAM_HARDWARE 1 |
| 255 | /* Play the sample in hardware. If no hardware voices are available then |
| 256 | the "play" call will fail */ |
| 257 | #define BASS_VAM_SOFTWARE 2 |
| 258 | /* Play the sample in software (ie. non-accelerated). No other VAM flags |
| 259 | may be used together with this flag. */ |
| 260 | |
| 261 | // DX7 voice management flags |
| 262 | /* These flags enable hardware resource stealing... if the hardware has no |
| 263 | available voices, a currently playing buffer will be stopped to make room for |
| 264 | the new buffer. NOTE: only samples loaded/created with the BASS_SAMPLE_VAM |
| 265 | flag are considered for termination by the DX7 voice management. */ |
| 266 | #define BASS_VAM_TERM_TIME 4 |
| 267 | /* If there are no free hardware voices, the buffer to be terminated will be |
| 268 | the one with the least time left to play. */ |
| 269 | #define BASS_VAM_TERM_DIST 8 |
| 270 | /* If there are no free hardware voices, the buffer to be terminated will be |
| 271 | one that was loaded/created with the BASS_SAMPLE_MUTEMAX flag and is beyond |
| 272 | it's max distance. If there are no buffers that match this criteria, then the |
| 273 | "play" call will fail. */ |
| 274 | #define BASS_VAM_TERM_PRIO 16 |
| 275 | /* If there are no free hardware voices, the buffer to be terminated will be |
| 276 | the one with the lowest priority. */ |
| 277 | |
| 278 | typedef struct { |
| 279 | DWORD freq; // default playback rate |
| 280 | DWORD chans; // channels |
| 281 | DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags |
| 282 | DWORD ctype; // type of channel |
| 283 | DWORD origres; // original resolution |
| 284 | HPLUGIN plugin; // plugin |
| 285 | } BASS_CHANNELINFO; |
| 286 | |
| 287 | // BASS_CHANNELINFO types |
| 288 | #define BASS_CTYPE_SAMPLE 1 |
| 289 | #define BASS_CTYPE_RECORD 2 |
| 290 | #define BASS_CTYPE_STREAM 0x10000 |
| 291 | #define BASS_CTYPE_STREAM_OGG 0x10002 |
| 292 | #define BASS_CTYPE_STREAM_MP1 0x10003 |
| 293 | #define BASS_CTYPE_STREAM_MP2 0x10004 |
| 294 | #define BASS_CTYPE_STREAM_MP3 0x10005 |
| 295 | #define BASS_CTYPE_STREAM_AIFF 0x10006 |
| 296 | #define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec |
| 297 | #define BASS_CTYPE_STREAM_WAV_PCM 0x50001 |
| 298 | #define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003 |
| 299 | #define BASS_CTYPE_STREAM_WAV_MP3 0x50055 |
| 300 | #define BASS_CTYPE_MUSIC_MOD 0x20000 |
| 301 | #define BASS_CTYPE_MUSIC_MTM 0x20001 |
| 302 | #define BASS_CTYPE_MUSIC_S3M 0x20002 |
| 303 | #define BASS_CTYPE_MUSIC_XM 0x20003 |
| 304 | #define BASS_CTYPE_MUSIC_IT 0x20004 |
| 305 | #define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag |
| 306 | |
| 307 | typedef struct { |
| 308 | DWORD ctype; // channel type |
| 309 | const char *name; // format description |
| 310 | const char *exts; // file extension filter (*.ext1;*.ext2;etc...) |
| 311 | } BASS_PLUGINFORM; |
| 312 | |
| 313 | typedef struct { |
| 314 | DWORD version; // version (same form as BASS_GetVersion) |
| 315 | DWORD formatc; // number of formats |
| 316 | const BASS_PLUGINFORM *formats; // the array of formats |
| 317 | } BASS_PLUGININFO; |
| 318 | |
| 319 | // 3D vector (for 3D positions/velocities/orientations) |
| 320 | typedef struct BASS_3DVECTOR { |
| 321 | #ifdef __cplusplus |
| 322 | BASS_3DVECTOR() {}; |
| 323 | BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}; |
| 324 | #endif |
| 325 | float x; // +=right, -=left |
| 326 | float y; // +=up, -=down |
| 327 | float z; // +=front, -=behind |
| 328 | } BASS_3DVECTOR; |
| 329 | |
| 330 | // 3D channel modes |
| 331 | #define BASS_3DMODE_NORMAL 0 |
| 332 | /* normal 3D processing */ |
| 333 | #define BASS_3DMODE_RELATIVE 1 |
| 334 | /* The channel's 3D position (position/velocity/orientation) are relative to |
| 335 | the listener. When the listener's position/velocity/orientation is changed |
| 336 | with BASS_Set3DPosition, the channel's position relative to the listener does |
| 337 | not change. */ |
| 338 | #define BASS_3DMODE_OFF 2 |
| 339 | /* Turn off 3D processing on the channel, the sound will be played |
| 340 | in the center. */ |
| 341 | |
| 342 | #ifdef _WIN32 |
| 343 | // EAX environments, use with BASS_SetEAXParameters |
| 344 | enum |
| 345 | { |
| 346 | EAX_ENVIRONMENT_GENERIC, |
| 347 | EAX_ENVIRONMENT_PADDEDCELL, |
| 348 | EAX_ENVIRONMENT_ROOM, |
| 349 | EAX_ENVIRONMENT_BATHROOM, |
| 350 | EAX_ENVIRONMENT_LIVINGROOM, |
| 351 | EAX_ENVIRONMENT_STONEROOM, |
| 352 | EAX_ENVIRONMENT_AUDITORIUM, |
| 353 | EAX_ENVIRONMENT_CONCERTHALL, |
| 354 | EAX_ENVIRONMENT_CAVE, |
| 355 | EAX_ENVIRONMENT_ARENA, |
| 356 | EAX_ENVIRONMENT_HANGAR, |
| 357 | EAX_ENVIRONMENT_CARPETEDHALLWAY, |
| 358 | EAX_ENVIRONMENT_HALLWAY, |
| 359 | EAX_ENVIRONMENT_STONECORRIDOR, |
| 360 | EAX_ENVIRONMENT_ALLEY, |
| 361 | EAX_ENVIRONMENT_FOREST, |
| 362 | EAX_ENVIRONMENT_CITY, |
| 363 | EAX_ENVIRONMENT_MOUNTAINS, |
| 364 | EAX_ENVIRONMENT_QUARRY, |
| 365 | EAX_ENVIRONMENT_PLAIN, |
| 366 | EAX_ENVIRONMENT_PARKINGLOT, |
| 367 | EAX_ENVIRONMENT_SEWERPIPE, |
| 368 | EAX_ENVIRONMENT_UNDERWATER, |
| 369 | EAX_ENVIRONMENT_DRUGGED, |
| 370 | EAX_ENVIRONMENT_DIZZY, |
| 371 | EAX_ENVIRONMENT_PSYCHOTIC, |
| 372 | |
| 373 | EAX_ENVIRONMENT_COUNT // total number of environments |
| 374 | }; |
| 375 | |
| 376 | // EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx) |
| 377 | #define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC,0.5F,1.493F,0.5F |
| 378 | #define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL,0.25F,0.1F,0.0F |
| 379 | #define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM,0.417F,0.4F,0.666F |
| 380 | #define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM,0.653F,1.499F,0.166F |
| 381 | #define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM,0.208F,0.478F,0.0F |
| 382 | #define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM,0.5F,2.309F,0.888F |
| 383 | #define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM,0.403F,4.279F,0.5F |
| 384 | #define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL,0.5F,3.961F,0.5F |
| 385 | #define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE,0.5F,2.886F,1.304F |
| 386 | #define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA,0.361F,7.284F,0.332F |
| 387 | #define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR,0.5F,10.0F,0.3F |
| 388 | #define EAX_PRESET_CARPETEDHALLWAY EAX_ENVIRONMENT_CARPETEDHALLWAY,0.153F,0.259F,2.0F |
| 389 | #define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY,0.361F,1.493F,0.0F |
| 390 | #define EAX_PRESET_STONECORRIDOR EAX_ENVIRONMENT_STONECORRIDOR,0.444F,2.697F,0.638F |
| 391 | #define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY,0.25F,1.752F,0.776F |
| 392 | #define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST,0.111F,3.145F,0.472F |
| 393 | #define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY,0.111F,2.767F,0.224F |
| 394 | #define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS,0.194F,7.841F,0.472F |
| 395 | #define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY,1.0F,1.499F,0.5F |
| 396 | #define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN,0.097F,2.767F,0.224F |
| 397 | #define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT,0.208F,1.652F,1.5F |
| 398 | #define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE,0.652F,2.886F,0.25F |
| 399 | #define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER,1.0F,1.499F,0.0F |
| 400 | #define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED,0.875F,8.392F,1.388F |
| 401 | #define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY,0.139F,17.234F,0.666F |
| 402 | #define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC,0.486F,7.563F,0.806F |
| 403 | #endif |
| 404 | |
| 405 | // software 3D mixing algorithm modes (used with BASS_Set3DAlgorithm) |
| 406 | #define BASS_3DALG_DEFAULT 0 |
| 407 | /* default algorithm (currently translates to BASS_3DALG_OFF) */ |
| 408 | #define BASS_3DALG_OFF 1 |
| 409 | /* Uses normal left and right panning. The vertical axis is ignored except for |
| 410 | scaling of volume due to distance. Doppler shift and volume scaling are still |
| 411 | applied, but the 3D filtering is not performed. This is the most CPU efficient |
| 412 | software implementation, but provides no virtual 3D audio effect. Head Related |
| 413 | Transfer Function processing will not be done. Since only normal stereo panning |
| 414 | is used, a channel using this algorithm may be accelerated by a 2D hardware |
| 415 | voice if no free 3D hardware voices are available. */ |
| 416 | #define BASS_3DALG_FULL 2 |
| 417 | /* This algorithm gives the highest quality 3D audio effect, but uses more CPU. |
| 418 | Requires Windows 98 2nd Edition or Windows 2000 that uses WDM drivers, if this |
| 419 | mode is not available then BASS_3DALG_OFF will be used instead. */ |
| 420 | #define BASS_3DALG_LIGHT 3 |
| 421 | /* This algorithm gives a good 3D audio effect, and uses less CPU than the FULL |
| 422 | mode. Requires Windows 98 2nd Edition or Windows 2000 that uses WDM drivers, if |
| 423 | this mode is not available then BASS_3DALG_OFF will be used instead. */ |
| 424 | |
| 425 | typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, DWORD user); |
| 426 | /* User stream callback function. NOTE: A stream function should obviously be as quick |
| 427 | as possible, other streams (and MOD musics) can't be mixed until it's finished. |
| 428 | handle : The stream that needs writing |
| 429 | buffer : Buffer to write the samples in |
| 430 | length : Number of bytes to write |
| 431 | user : The 'user' parameter value given when calling BASS_StreamCreate |
| 432 | RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end |
| 433 | the stream. */ |
| 434 | |
| 435 | #define BASS_STREAMPROC_END 0x80000000 // end of user stream flag |
| 436 | |
| 437 | // BASS_StreamGetFilePosition modes |
| 438 | #define BASS_FILEPOS_CURRENT 0 |
| 439 | #define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT |
| 440 | #define BASS_FILEPOS_DOWNLOAD 1 |
| 441 | #define BASS_FILEPOS_END 2 |
| 442 | #define BASS_FILEPOS_START 3 |
| 443 | |
| 444 | // STREAMFILEPROC actions |
| 445 | #define BASS_FILE_CLOSE 0 |
| 446 | #define BASS_FILE_READ 1 |
| 447 | #define BASS_FILE_LEN 3 |
| 448 | #define BASS_FILE_SEEK 4 |
| 449 | |
| 450 | typedef DWORD (CALLBACK STREAMFILEPROC)(DWORD action, DWORD param1, DWORD param2, DWORD user); |
| 451 | /* User file stream callback function. |
| 452 | action : The action to perform, one of BASS_FILE_xxx values. |
| 453 | param1 : Depends on "action" |
| 454 | param2 : Depends on "action" |
| 455 | user : The 'user' parameter value given when calling BASS_StreamCreate |
| 456 | RETURN : Depends on "action" */ |
| 457 | |
| 458 | typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, DWORD user); |
| 459 | /* Internet stream download callback function. |
| 460 | buffer : Buffer containing the downloaded data... NULL=end of download |
| 461 | length : Number of bytes in the buffer |
| 462 | user : The 'user' parameter value given when calling BASS_StreamCreateURL */ |
| 463 | |
| 464 | /* Sync types (with BASS_ChannelSetSync "param" and SYNCPROC "data" |
| 465 | definitions) & flags. */ |
| 466 | #define BASS_SYNC_POS 0 |
| 467 | /* Sync when a channel reaches a position. |
| 468 | param: position in bytes |
| 469 | data : not used */ |
| 470 | #define BASS_SYNC_END 2 |
| 471 | /* Sync when a channel reaches the end. |
| 472 | param: not used |
| 473 | data : 1 = the sync is triggered by a backward jump in a MOD music, otherwise not used */ |
| 474 | #define BASS_SYNC_META 4 |
| 475 | /* Sync when metadata is received in a stream. |
| 476 | param: not used |
| 477 | data : pointer to the metadata */ |
| 478 | #define BASS_SYNC_SLIDE 5 |
| 479 | /* Sync when an attribute slide is completed. |
| 480 | param: not used |
| 481 | data : the type of slide completed (one of the BASS_SLIDE_xxx values) */ |
| 482 | #define BASS_SYNC_STALL 6 |
| 483 | /* Sync when playback has stalled. |
| 484 | param: not used |
| 485 | data : 0=stalled, 1=resumed */ |
| 486 | #define BASS_SYNC_DOWNLOAD 7 |
| 487 | /* Sync when downloading of an internet (or "buffered" user file) stream has ended. |
| 488 | param: not used |
| 489 | data : not used */ |
| 490 | #define BASS_SYNC_FREE 8 |
| 491 | /* Sync when a channel is freed. |
| 492 | param: not used |
| 493 | data : not used */ |
| 494 | #define BASS_SYNC_MUSICPOS 10 |
| 495 | /* Sync when a MOD music reaches an order:row position. |
| 496 | param: LOWORD=order (0=first, -1=all) HIWORD=row (0=first, -1=all) |
| 497 | data : LOWORD=order HIWORD=row */ |
| 498 | #define BASS_SYNC_MUSICINST 1 |
| 499 | /* Sync when an instrument (sample for the non-instrument based formats) |
| 500 | is played in a MOD music (not including retrigs). |
| 501 | param: LOWORD=instrument (1=first) HIWORD=note (0=c0...119=b9, -1=all) |
| 502 | data : LOWORD=note HIWORD=volume (0-64) */ |
| 503 | #define BASS_SYNC_MUSICFX 3 |
| 504 | /* Sync when the "sync" effect (XM/MTM/MOD: E8x/Wxx, IT/S3M: S2x) is used. |
| 505 | param: 0:data=pos, 1:data="x" value |
| 506 | data : param=0: LOWORD=order HIWORD=row, param=1: "x" value */ |
| 507 | #define BASS_SYNC_MESSAGE 0x20000000 // FLAG: post a Windows message (instead of callback) |
| 508 | /* When using a window message "callback", the message to post is given in the "proc" |
| 509 | parameter of BASS_ChannelSetSync, and is posted to the window specified in the BASS_Init |
| 510 | call. The message parameters are: WPARAM = data, LPARAM = user. */ |
| 511 | #define BASS_SYNC_MIXTIME 0x40000000 // FLAG: sync at mixtime, else at playtime |
| 512 | #define BASS_SYNC_ONETIME 0x80000000 // FLAG: sync only once, else continuously |
| 513 | |
| 514 | typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, DWORD user); |
| 515 | /* Sync callback function. NOTE: a sync callback function should be very |
| 516 | quick as other syncs can't be processed until it has finished. If the sync |
| 517 | is a "mixtime" sync, then other streams and MOD musics can't be mixed until |
| 518 | it's finished either. |
| 519 | handle : The sync that has occured |
| 520 | channel: Channel that the sync occured in |
| 521 | data : Additional data associated with the sync's occurance |
| 522 | user : The 'user' parameter given when calling BASS_ChannelSetSync */ |
| 523 | |
| 524 | typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, DWORD user); |
| 525 | /* DSP callback function. NOTE: A DSP function should obviously be as quick as |
| 526 | possible... other DSP functions, streams and MOD musics can not be processed |
| 527 | until it's finished. |
| 528 | handle : The DSP handle |
| 529 | channel: Channel that the DSP is being applied to |
| 530 | buffer : Buffer to apply the DSP to |
| 531 | length : Number of bytes in the buffer |
| 532 | user : The 'user' parameter given when calling BASS_ChannelSetDSP */ |
| 533 | |
| 534 | typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, DWORD user); |
| 535 | /* Recording callback function. |
| 536 | handle : The recording handle |
| 537 | buffer : Buffer containing the recorded sample data |
| 538 | length : Number of bytes |
| 539 | user : The 'user' parameter value given when calling BASS_RecordStart |
| 540 | RETURN : TRUE = continue recording, FALSE = stop */ |
| 541 | |
| 542 | // BASS_ChannelGetData flags |
| 543 | #define BASS_DATA_AVAILABLE 0 // query how much data is buffered |
| 544 | #define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data |
| 545 | #define BASS_DATA_FFT512 0x80000000 // 512 sample FFT |
| 546 | #define BASS_DATA_FFT1024 0x80000001 // 1024 FFT |
| 547 | #define BASS_DATA_FFT2048 0x80000002 // 2048 FFT |
| 548 | #define BASS_DATA_FFT4096 0x80000003 // 4096 FFT |
| 549 | #define BASS_DATA_FFT8192 0x80000004 // 8192 FFT\r |
| 550 | #define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined |
| 551 | #define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window |
| 552 | |
| 553 | // BASS_ChannelGetTags types : what's returned |
| 554 | #define BASS_TAG_ID3 0 // ID3v1 tags : 128 byte block |
| 555 | #define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block |
| 556 | #define BASS_TAG_OGG 2 // OGG comments : array of null-terminated UTF-8 strings |
| 557 | #define BASS_TAG_HTTP 3 // HTTP headers : array of null-terminated ANSI strings |
| 558 | #define BASS_TAG_ICY 4 // ICY headers : array of null-terminated ANSI strings |
| 559 | #define BASS_TAG_META 5 // ICY metadata : ANSI string |
| 560 | #define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string |
| 561 | #define BASS_TAG_RIFF_INFO 0x100 // RIFF/WAVE tags : array of null-terminated ANSI strings |
| 562 | #define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string |
| 563 | #define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string |
| 564 | #define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string |
| 565 | #define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string |
| 566 | |
| 567 | // BASS_MusicSet/GetAttribute options |
| 568 | #define BASS_MUSIC_ATTRIB_AMPLIFY 0 |
| 569 | #define BASS_MUSIC_ATTRIB_PANSEP 1 |
| 570 | #define BASS_MUSIC_ATTRIB_PSCALER 2 |
| 571 | #define BASS_MUSIC_ATTRIB_BPM 3 |
| 572 | #define BASS_MUSIC_ATTRIB_SPEED 4 |
| 573 | #define BASS_MUSIC_ATTRIB_VOL_GLOBAL 5 |
| 574 | #define BASS_MUSIC_ATTRIB_VOL_CHAN 0x100 // + channel # |
| 575 | #define BASS_MUSIC_ATTRIB_VOL_INST 0x200 // + instrument # |
| 576 | |
| 577 | #ifdef _WIN32 |
| 578 | // DX8 effect types, use with BASS_ChannelSetFX |
| 579 | enum |
| 580 | { |
| 581 | BASS_FX_CHORUS, // GUID_DSFX_STANDARD_CHORUS |
| 582 | BASS_FX_COMPRESSOR, // GUID_DSFX_STANDARD_COMPRESSOR |
| 583 | BASS_FX_DISTORTION, // GUID_DSFX_STANDARD_DISTORTION |
| 584 | BASS_FX_ECHO, // GUID_DSFX_STANDARD_ECHO |
| 585 | BASS_FX_FLANGER, // GUID_DSFX_STANDARD_FLANGER |
| 586 | BASS_FX_GARGLE, // GUID_DSFX_STANDARD_GARGLE |
| 587 | BASS_FX_I3DL2REVERB, // GUID_DSFX_STANDARD_I3DL2REVERB |
| 588 | BASS_FX_PARAMEQ, // GUID_DSFX_STANDARD_PARAMEQ |
| 589 | BASS_FX_REVERB // GUID_DSFX_WAVES_REVERB |
| 590 | }; |
| 591 | |
| 592 | typedef struct { |
| 593 | float fWetDryMix; |
| 594 | float fDepth; |
| 595 | float fFeedback; |
| 596 | float fFrequency; |
| 597 | DWORD lWaveform; // 0=triangle, 1=sine |
| 598 | float fDelay; |
| 599 | DWORD lPhase; // BASS_FX_PHASE_xxx |
| 600 | } BASS_FXCHORUS; // DSFXChorus |
| 601 | |
| 602 | typedef struct { |
| 603 | float fGain; |
| 604 | float fAttack; |
| 605 | float fRelease; |
| 606 | float fThreshold; |
| 607 | float fRatio; |
| 608 | float fPredelay; |
| 609 | } BASS_FXCOMPRESSOR; // DSFXCompressor |
| 610 | |
| 611 | typedef struct { |
| 612 | float fGain; |
| 613 | float fEdge; |
| 614 | float fPostEQCenterFrequency; |
| 615 | float fPostEQBandwidth; |
| 616 | float fPreLowpassCutoff; |
| 617 | } BASS_FXDISTORTION; // DSFXDistortion |
| 618 | |
| 619 | typedef struct { |
| 620 | float fWetDryMix; |
| 621 | float fFeedback; |
| 622 | float fLeftDelay; |
| 623 | float fRightDelay; |
| 624 | BOOL lPanDelay; |
| 625 | } BASS_FXECHO; // DSFXEcho |
| 626 | |
| 627 | typedef struct { |
| 628 | float fWetDryMix; |
| 629 | float fDepth; |
| 630 | float fFeedback; |
| 631 | float fFrequency; |
| 632 | DWORD lWaveform; // 0=triangle, 1=sine |
| 633 | float fDelay; |
| 634 | DWORD lPhase; // BASS_FX_PHASE_xxx |
| 635 | } BASS_FXFLANGER; // DSFXFlanger |
| 636 | |
| 637 | typedef struct { |
| 638 | DWORD dwRateHz; // Rate of modulation in hz |
| 639 | DWORD dwWaveShape; // 0=triangle, 1=square |
| 640 | } BASS_FXGARGLE; // DSFXGargle |
| 641 | |
| 642 | typedef struct { |
| 643 | int lRoom; // [-10000, 0] default: -1000 mB |
| 644 | int lRoomHF; // [-10000, 0] default: 0 mB |
| 645 | float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 |
| 646 | float flDecayTime; // [0.1, 20.0] default: 1.49s |
| 647 | float flDecayHFRatio; // [0.1, 2.0] default: 0.83 |
| 648 | int lReflections; // [-10000, 1000] default: -2602 mB |
| 649 | float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s |
| 650 | int lReverb; // [-10000, 2000] default: 200 mB |
| 651 | float flReverbDelay; // [0.0, 0.1] default: 0.011 s |
| 652 | float flDiffusion; // [0.0, 100.0] default: 100.0 % |
| 653 | float flDensity; // [0.0, 100.0] default: 100.0 % |
| 654 | float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz |
| 655 | } BASS_FXI3DL2REVERB; // DSFXI3DL2Reverb |
| 656 | |
| 657 | typedef struct { |
| 658 | float fCenter; |
| 659 | float fBandwidth; |
| 660 | float fGain; |
| 661 | } BASS_FXPARAMEQ; // DSFXParamEq |
| 662 | |
| 663 | typedef struct { |
| 664 | float fInGain; // [-96.0,0.0] default: 0.0 dB |
| 665 | float fReverbMix; // [-96.0,0.0] default: 0.0 db |
| 666 | float fReverbTime; // [0.001,3000.0] default: 1000.0 ms |
| 667 | float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 |
| 668 | } BASS_FXREVERB; // DSFXWavesReverb |
| 669 | |
| 670 | #define BASS_FX_PHASE_NEG_180 0 |
| 671 | #define BASS_FX_PHASE_NEG_90 1 |
| 672 | #define BASS_FX_PHASE_ZERO 2 |
| 673 | #define BASS_FX_PHASE_90 3 |
| 674 | #define BASS_FX_PHASE_180 4 |
| 675 | #endif |
| 676 | |
| 677 | // BASS_ChannelIsActive return values |
| 678 | #define BASS_ACTIVE_STOPPED 0 |
| 679 | #define BASS_ACTIVE_PLAYING 1 |
| 680 | #define BASS_ACTIVE_STALLED 2 |
| 681 | #define BASS_ACTIVE_PAUSED 3 |
| 682 | |
| 683 | // BASS_ChannelIsSliding return flags |
| 684 | #define BASS_SLIDE_FREQ 1 |
| 685 | #define BASS_SLIDE_VOL 2 |
| 686 | #define BASS_SLIDE_PAN 4 |
| 687 | |
| 688 | // BASS_RecordSetInput flags |
| 689 | #define BASS_INPUT_OFF 0x10000 |
| 690 | #define BASS_INPUT_ON 0x20000 |
| 691 | #define BASS_INPUT_LEVEL 0x40000 |
| 692 | |
| 693 | #define BASS_INPUT_TYPE_MASK 0xff000000 |
| 694 | #define BASS_INPUT_TYPE_UNDEF 0x00000000 |
| 695 | #define BASS_INPUT_TYPE_DIGITAL 0x01000000 |
| 696 | #define BASS_INPUT_TYPE_LINE 0x02000000 |
| 697 | #define BASS_INPUT_TYPE_MIC 0x03000000 |
| 698 | #define BASS_INPUT_TYPE_SYNTH 0x04000000 |
| 699 | #define BASS_INPUT_TYPE_CD 0x05000000 |
| 700 | #define BASS_INPUT_TYPE_PHONE 0x06000000 |
| 701 | #define BASS_INPUT_TYPE_SPEAKER 0x07000000 |
| 702 | #define BASS_INPUT_TYPE_WAVE 0x08000000 |
| 703 | #define BASS_INPUT_TYPE_AUX 0x09000000 |
| 704 | #define BASS_INPUT_TYPE_ANALOG 0x0a000000 |
| 705 | |
| 706 | // BASS_Set/GetConfig options |
| 707 | #define BASS_CONFIG_BUFFER 0 |
| 708 | #define BASS_CONFIG_UPDATEPERIOD 1 |
| 709 | #define BASS_CONFIG_MAXVOL 3 |
| 710 | #define BASS_CONFIG_GVOL_SAMPLE 4 |
| 711 | #define BASS_CONFIG_GVOL_STREAM 5 |
| 712 | #define BASS_CONFIG_GVOL_MUSIC 6 |
| 713 | #define BASS_CONFIG_CURVE_VOL 7 |
| 714 | #define BASS_CONFIG_CURVE_PAN 8 |
| 715 | #define BASS_CONFIG_FLOATDSP 9 |
| 716 | #define BASS_CONFIG_3DALGORITHM 10 |
| 717 | #define BASS_CONFIG_NET_TIMEOUT 11 |
| 718 | #define BASS_CONFIG_NET_BUFFER 12 |
| 719 | #define BASS_CONFIG_PAUSE_NOPLAY 13 |
| 720 | #define BASS_CONFIG_NET_PREBUF 15 |
| 721 | #define BASS_CONFIG_NET_AGENT 16 |
| 722 | #define BASS_CONFIG_NET_PROXY 17 |
| 723 | #define BASS_CONFIG_NET_PASSIVE 18 |
| 724 | #define BASS_CONFIG_REC_BUFFER 19\r |
| 725 | |
| 726 | DWORD BASSDEF(BASS_SetConfig)(DWORD option, DWORD value); |
| 727 | DWORD BASSDEF(BASS_GetConfig)(DWORD option); |
| 728 | DWORD BASSDEF(BASS_GetVersion)(); |
| 729 | const char *BASSDEF(BASS_GetDeviceDescription)(DWORD device); |
| 730 | int BASSDEF(BASS_ErrorGetCode)(); |
| 731 | #ifdef _WIN32 |
| 732 | BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const GUID *dsguid); |
| 733 | #else |
| 734 | BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, void *dsguid); |
| 735 | #endif |
| 736 | BOOL BASSDEF(BASS_SetDevice)(DWORD device); |
| 737 | DWORD BASSDEF(BASS_GetDevice)(); |
| 738 | BOOL BASSDEF(BASS_Free)(); |
| 739 | #ifdef _WIN32 |
| 740 | void *BASSDEF(BASS_GetDSoundObject)(DWORD object); |
| 741 | #endif |
| 742 | BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info); |
| 743 | BOOL BASSDEF(BASS_Update)(); |
| 744 | float BASSDEF(BASS_GetCPU)(); |
| 745 | BOOL BASSDEF(BASS_Start)(); |
| 746 | BOOL BASSDEF(BASS_Stop)(); |
| 747 | BOOL BASSDEF(BASS_Pause)(); |
| 748 | BOOL BASSDEF(BASS_SetVolume)(DWORD volume); |
| 749 | DWORD BASSDEF(BASS_GetVolume)(); |
| 750 | |
| 751 | HPLUGIN BASSDEF(BASS_PluginLoad)(const char *file, DWORD flags); |
| 752 | BOOL BASSDEF(BASS_PluginFree)(HPLUGIN handle); |
| 753 | const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle); |
| 754 | |
| 755 | BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf); |
| 756 | BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf); |
| 757 | BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top); |
| 758 | BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top); |
| 759 | void BASSDEF(BASS_Apply3D)(); |
| 760 | #ifdef _WIN32 |
| 761 | BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, float damp); |
| 762 | BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, float *damp); |
| 763 | #endif |
| 764 | |
| 765 | HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, DWORD offset, DWORD length, DWORD flags, DWORD freq); |
| 766 | BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle); |
| 767 | DWORD BASSDEF(BASS_MusicSetAttribute)(HMUSIC handle, DWORD attrib, DWORD value); |
| 768 | DWORD BASSDEF(BASS_MusicGetAttribute)(HMUSIC handle, DWORD attrib); |
| 769 | DWORD BASSDEF(BASS_MusicGetOrders)(HMUSIC handle); |
| 770 | DWORD BASSDEF(BASS_MusicGetOrderPosition)(HMUSIC handle); |
| 771 | |
| 772 | HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, DWORD offset, DWORD length, DWORD max, DWORD flags); |
| 773 | void* BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags); |
| 774 | HSAMPLE BASSDEF(BASS_SampleCreateDone)(); |
| 775 | BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle); |
| 776 | BOOL BASSDEF(BASS_SampleGetInfo)(HSAMPLE handle, BASS_SAMPLE *info); |
| 777 | BOOL BASSDEF(BASS_SampleSetInfo)(HSAMPLE handle, const BASS_SAMPLE *info); |
| 778 | HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew); |
| 779 | DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels);\r |
| 780 | BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle); |
| 781 | |
| 782 | HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, DWORD user); |
| 783 | HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, DWORD offset, DWORD length, DWORD flags); |
| 784 | HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, DWORD user); |
| 785 | HSTREAM BASSDEF(BASS_StreamCreateFileUser)(BOOL buffered, DWORD flags, STREAMFILEPROC *proc, DWORD user); |
| 786 | BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle); |
| 787 | DWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode); |
| 788 | |
| 789 | const char *BASSDEF(BASS_RecordGetDeviceDescription)(DWORD device); |
| 790 | BOOL BASSDEF(BASS_RecordInit)(int device); |
| 791 | BOOL BASSDEF(BASS_RecordSetDevice)(DWORD device); |
| 792 | DWORD BASSDEF(BASS_RecordGetDevice)(); |
| 793 | BOOL BASSDEF(BASS_RecordFree)(); |
| 794 | BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info); |
| 795 | const char *BASSDEF(BASS_RecordGetInputName)(int input); |
| 796 | BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD setting); |
| 797 | DWORD BASSDEF(BASS_RecordGetInput)(int input); |
| 798 | HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, DWORD user); |
| 799 | |
| 800 | float BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos); |
| 801 | QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, float pos); |
| 802 | DWORD BASSDEF(BASS_ChannelGetDevice)(DWORD handle); |
| 803 | BOOL BASSDEF(BASS_ChannelSetDevice)(DWORD handle, DWORD device);\r |
| 804 | DWORD BASSDEF(BASS_ChannelIsActive)(DWORD handle); |
| 805 | BOOL BASSDEF(BASS_ChannelGetInfo)(DWORD handle, BASS_CHANNELINFO *info); |
| 806 | const char *BASSDEF(BASS_ChannelGetTags)(DWORD handle, DWORD tags); |
| 807 | BOOL BASSDEF(BASS_ChannelSetFlags)(DWORD handle, DWORD flags); |
| 808 | BOOL BASSDEF(BASS_ChannelPreBuf)(DWORD handle, DWORD length); |
| 809 | BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart); |
| 810 | BOOL BASSDEF(BASS_ChannelStop)(DWORD handle); |
| 811 | BOOL BASSDEF(BASS_ChannelPause)(DWORD handle); |
| 812 | BOOL BASSDEF(BASS_ChannelSetAttributes)(DWORD handle, int freq, int volume, int pan); |
| 813 | BOOL BASSDEF(BASS_ChannelGetAttributes)(DWORD handle, DWORD *freq, DWORD *volume, int *pan); |
| 814 | BOOL BASSDEF(BASS_ChannelSlideAttributes)(DWORD handle, int freq, int volume, int pan, DWORD time); |
| 815 | DWORD BASSDEF(BASS_ChannelIsSliding)(DWORD handle); |
| 816 | BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, int outvol); |
| 817 | BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, DWORD *outvol); |
| 818 | BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel); |
| 819 | BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel); |
| 820 | QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle); |
| 821 | BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos); |
| 822 | QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle); |
| 823 | DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle); |
| 824 | DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length); |
| 825 | HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, DWORD user); |
| 826 | BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync); |
| 827 | HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, DWORD user, int priority); |
| 828 | BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp); |
| 829 | BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan); |
| 830 | BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan); |
| 831 | #ifdef _WIN32 |
| 832 | BOOL BASSDEF(BASS_ChannelSetEAXMix)(DWORD handle, float mix); |
| 833 | BOOL BASSDEF(BASS_ChannelGetEAXMix)(DWORD handle, float *mix); |
| 834 | HFX BASSDEF(BASS_ChannelSetFX)(DWORD handle, DWORD type, DWORD priority); |
| 835 | BOOL BASSDEF(BASS_ChannelRemoveFX)(DWORD handle, HFX fx); |
| 836 | |
| 837 | BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *par); |
| 838 | BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *par); |
| 839 | #endif |
| 840 | |
| 841 | #ifdef __cplusplus |
| 842 | } |
| 843 | #endif |
| 844 | |
| 845 | #endif |