| 1 | import static java.lang.Math.*; |
| 2 | import javax.swing.*; |
| 3 | import java.awt.*; |
| 4 | |
| 5 | import java.awt.event.KeyEvent; |
| 6 | import java.awt.event.KeyListener; |
| 7 | import java.awt.event.MouseEvent; |
| 8 | import java.awt.event.MouseMotionListener; |
| 9 | |
| 10 | import java.io.*; |
| 11 | import java.net.*; |
| 12 | |
| 13 | /** Class implementing network interface for PongPanel objects */ |
| 14 | class PongNetwork implements Runnable { |
| 15 | BufferedReader br; |
| 16 | BufferedWriter bw; |
| 17 | Socket sock; |
| 18 | String host = "localhost"; |
| 19 | int port = 1033; |
| 20 | |
| 21 | PongPanel pp = null; |
| 22 | |
| 23 | /** constructor should be given instance of PongPanel to interface with and hostname to connect to */ |
| 24 | PongNetwork(PongPanel pp, String host) { |
| 25 | this.pp = pp; |
| 26 | this.host = host; |
| 27 | Thread t = new Thread(this); |
| 28 | t.start(); |
| 29 | } |
| 30 | |
| 31 | /** creates new thread which tries to connect to existing server on desired host and if it's not listening it starts own socket server. */ |
| 32 | public void run() { |
| 33 | try { |
| 34 | if(!this.startClient(port)) this.startServer(port); |
| 35 | |
| 36 | br = new BufferedReader(new InputStreamReader(sock.getInputStream())); |
| 37 | bw = new BufferedWriter(new OutputStreamWriter(sock.getOutputStream())); |
| 38 | |
| 39 | if(pp.right == 0) { |
| 40 | send("0.5,-5,-7"); |
| 41 | send("0.5,-5,-7"); |
| 42 | } |
| 43 | |
| 44 | String s = ""; |
| 45 | while (s != null) { |
| 46 | s = br.readLine(); |
| 47 | if (s == null) continue; |
| 48 | System.out.println(s); |
| 49 | pp.putBall(s); |
| 50 | } |
| 51 | sock.close(); |
| 52 | System.out.println("Remote host closed connection :-("); |
| 53 | System.out.println("Your score was: "+ pp.score + " against oponent's score: " + pp.score_oponent); |
| 54 | System.exit(0); |
| 55 | } catch(Exception e) { |
| 56 | System.out.println("Something's wrong with connection :-("); |
| 57 | } |
| 58 | } |
| 59 | |
| 60 | /** start own server */ |
| 61 | boolean startServer(int port) { |
| 62 | pp.right = 1; |
| 63 | System.out.println("Starting server on port "+port+" ..."); |
| 64 | try { |
| 65 | ServerSocket ss = new ServerSocket(port); |
| 66 | sock = ss.accept(); |
| 67 | System.out.println("Client connected!"); |
| 68 | } catch(Exception e) { |
| 69 | e.printStackTrace(); |
| 70 | return false; |
| 71 | } |
| 72 | return true; |
| 73 | } |
| 74 | |
| 75 | /** try to connect to existing server */ |
| 76 | boolean startClient(int port) { |
| 77 | pp.right = 0; |
| 78 | System.out.println("Connecting to server "+host+":"+port+" ..."); |
| 79 | try { |
| 80 | sock = new Socket(); |
| 81 | sock.connect(new InetSocketAddress(host, port), 2000); |
| 82 | System.out.println("Connected to server!"); |
| 83 | } catch (Exception e) { |
| 84 | System.out.println("Connection failed!"); |
| 85 | return false; |
| 86 | } |
| 87 | return true; |
| 88 | } |
| 89 | |
| 90 | /** once connection to another pong instance is estabilished, we can send data using this method */ |
| 91 | public void send(String s) { |
| 92 | try { |
| 93 | bw.write(s+"\n"); // zapíšeme předem připravený požadavek |
| 94 | bw.flush(); // odeslání z bufferu |
| 95 | } catch(Exception e) { |
| 96 | } |
| 97 | } |
| 98 | |
| 99 | } |
| 100 | |
| 101 | /** Pong Panel is object painted on main pong window (PongFrame) and contains all methods and variables needed to play pong */ |
| 102 | class PongPanel extends JPanel implements KeyListener, MouseMotionListener { |
| 103 | PongNetwork pn; |
| 104 | |
| 105 | int right = 1; //right (1) or left (0)? |
| 106 | |
| 107 | int pad_pos = 50; //0-100; |
| 108 | int pad_speed = 10; |
| 109 | int pad_thickness = 10; |
| 110 | int pad_size = 70; |
| 111 | |
| 112 | public int score = 0; |
| 113 | public int score_oponent = 0; |
| 114 | |
| 115 | boolean have_ball = false; |
| 116 | int ball_pos_x, ball_pos_y; |
| 117 | int ball_mov_x, ball_mov_y; |
| 118 | int ball_size = 10; |
| 119 | |
| 120 | /** new round is called when your opponent scored */ |
| 121 | public void newRound() { |
| 122 | if(!have_ball) return; |
| 123 | ball_pos_x = getWidth()/2; |
| 124 | ball_pos_y = getHeight()/2; |
| 125 | ball_mov_x = 7*(right==0?-1:1); |
| 126 | ball_mov_y = 3; |
| 127 | } |
| 128 | |
| 129 | /** Constructor */ |
| 130 | public PongPanel(int x, int y, String host) { |
| 131 | setSize(x, y); |
| 132 | //newRound(); |
| 133 | addKeyListener(this); |
| 134 | addMouseMotionListener(this); |
| 135 | pn = new PongNetwork(this, host); |
| 136 | } |
| 137 | |
| 138 | /** Repaint game window */ |
| 139 | public void paint(Graphics g) { |
| 140 | //createBufferStrategy(2); //double buffered |
| 141 | Graphics2D g2D=(Graphics2D) g; // cast to 2D |
| 142 | g2D.setRenderingHint(RenderingHints.KEY_ANTIALIASING, |
| 143 | RenderingHints.VALUE_ANTIALIAS_ON); |
| 144 | |
| 145 | g.setColor(Color.WHITE); |
| 146 | g.setColor(Color.BLACK); |
| 147 | g.fillRect(0,0, getWidth(), getHeight()); |
| 148 | g.setColor(Color.GREEN); |
| 149 | |
| 150 | if(have_ball) g.fillOval(ball_pos_x-(ball_size/2), ball_pos_y-(ball_size/2), ball_size, ball_size); // draw ball |
| 151 | |
| 152 | g.fillRect(right*(getWidth()-pad_thickness), pad_pos, pad_thickness, pad_size); // draw pad |
| 153 | g.drawString("PONG! "+score+":"+score_oponent, 20,20); |
| 154 | } |
| 155 | |
| 156 | /** increment score of your oponent */ |
| 157 | public void oponentScores() { |
| 158 | score_oponent++; |
| 159 | pn.send("+gotme :-)"); //HEY! do not comment this you cheater! :-P |
| 160 | newRound(); |
| 161 | } |
| 162 | |
| 163 | /** compute next iteration of game and repaint screen */ |
| 164 | public boolean tick() { |
| 165 | if(have_ball) { |
| 166 | ball_pos_x += ball_mov_x; |
| 167 | ball_pos_y += ball_mov_y; |
| 168 | if(ball_pos_y >= getHeight() || ball_pos_y <= 0) ball_mov_y = -ball_mov_y; //bounce |
| 169 | |
| 170 | if( |
| 171 | ( |
| 172 | (right == 1 && ball_pos_x >= (getWidth()-pad_thickness-round(ball_size/2))) || |
| 173 | (right == 0 && ball_pos_x <= pad_thickness+round(ball_size/2)) |
| 174 | ) && |
| 175 | ( |
| 176 | ball_pos_y >= pad_pos && |
| 177 | ball_pos_y <= pad_pos + pad_size |
| 178 | ) |
| 179 | ) { |
| 180 | ball_mov_x = -ball_mov_x; |
| 181 | } |
| 182 | |
| 183 | else if( |
| 184 | (right == 1 && ball_pos_x >= getWidth()) || |
| 185 | (right == 0 && ball_pos_x <= 0) |
| 186 | ) oponentScores(); |
| 187 | |
| 188 | else if( |
| 189 | (right == 0 && ball_pos_x >= getWidth()) || |
| 190 | (right == 1 && ball_pos_x <= 0) |
| 191 | ) { |
| 192 | //send ball over network |
| 193 | pn.send(getBall()); |
| 194 | have_ball = false; super.repaint(); |
| 195 | //newRound(); |
| 196 | return false; |
| 197 | } |
| 198 | |
| 199 | //putBall(getBall()); //haloooz s roundem |
| 200 | } |
| 201 | |
| 202 | super.repaint(); |
| 203 | return true; |
| 204 | } |
| 205 | |
| 206 | /** serialize ball (position and speed) to be sent over TCP/IP socket */ |
| 207 | public String getBall() { |
| 208 | have_ball = false; |
| 209 | return( |
| 210 | ((float)ball_pos_y / (float)getHeight()) + |
| 211 | ","+ball_mov_x + |
| 212 | ","+ball_mov_y + |
| 213 | ","+right |
| 214 | |
| 215 | ); |
| 216 | |
| 217 | } |
| 218 | |
| 219 | /** deserialize ball received through TCP/IP connection */ |
| 220 | public void putBall(String ball) { |
| 221 | if(ball.charAt(0) == '+') { |
| 222 | score++; |
| 223 | return; |
| 224 | } |
| 225 | have_ball = true; |
| 226 | String[] vars = ball.trim().split(","); |
| 227 | System.out.println("Parsing: "+vars[0]+" "+vars[1]+" "+vars[2]); |
| 228 | ball_pos_x = (right==1)?pad_thickness+ball_size:getWidth()-(pad_thickness+ball_size); |
| 229 | ball_pos_y = (int)round(getHeight()*(new Double(vars[0]))); |
| 230 | ball_mov_x = new Integer(vars[1]); |
| 231 | ball_mov_y = new Integer(vars[2]); |
| 232 | System.out.println("Parsed: "+ball_pos_y+" "+ball_mov_x+" "+ball_mov_y); |
| 233 | } |
| 234 | |
| 235 | public void keyPressed(KeyEvent evt) { |
| 236 | int keyCode = evt.getKeyCode(); |
| 237 | if(keyCode == KeyEvent.VK_UP && pad_pos >= pad_speed) pad_pos -= pad_speed; |
| 238 | if(keyCode == KeyEvent.VK_DOWN && pad_pos <= (100-pad_speed)) pad_pos += pad_speed; |
| 239 | super.repaint(); |
| 240 | } |
| 241 | |
| 242 | public void keyReleased(KeyEvent evt) { |
| 243 | } |
| 244 | |
| 245 | public void keyTyped(KeyEvent evt) { |
| 246 | } |
| 247 | public boolean isFocusTraversable() { return true; } |
| 248 | |
| 249 | public void mouseMoved(MouseEvent e) { |
| 250 | pad_pos = e.getY()-(pad_size/2); |
| 251 | } |
| 252 | public void mouseDragged(MouseEvent e) { |
| 253 | } |
| 254 | |
| 255 | } |
| 256 | |
| 257 | /** Main window of game */ |
| 258 | class PongFrame extends JFrame { |
| 259 | PongPanel pp; |
| 260 | PongFrame(int x, int y, String host) throws InterruptedException { |
| 261 | this.setSize(x,y); |
| 262 | this.setTitle("NetPong"); |
| 263 | this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); |
| 264 | |
| 265 | pp=new PongPanel(getWidth(),getHeight(),host); |
| 266 | this.getContentPane().add(pp); |
| 267 | |
| 268 | this.setVisible(true); |
| 269 | } |
| 270 | |
| 271 | /** start game */ |
| 272 | public void play() throws InterruptedException { |
| 273 | while(true) { |
| 274 | pp.tick(); |
| 275 | //if(!pp.tick()) Thread.sleep(2*1000); |
| 276 | Thread.sleep(1000/24); |
| 277 | } |
| 278 | } |
| 279 | |
| 280 | } |
| 281 | |
| 282 | /** |
| 283 | * Implementation of classical "PONG" game modified to pass ball over TCP/IP connection. |
| 284 | * You need to run two instances (client + server). |
| 285 | * Game takes one optional commandline argument specifiing remote host running the server (localhost is default). |
| 286 | * If there's no server running on desired hostname, server is started on local machine on port 1033. |
| 287 | * Copylefted by: Harvie 2o1o |
| 288 | * @author Thomas Harvie Mudrunka (mudruto1) |
| 289 | * @version 1.0 |
| 290 | */ |
| 291 | |
| 292 | public class pong { |
| 293 | public static void main(String[] args) throws InterruptedException { |
| 294 | PongFrame pf = new PongFrame(640,480,args.length>0?args[0]:"127.0.0.1"); |
| 295 | pf.play(); |
| 296 | } |
| 297 | } |