2 * nInvaders - a space invaders clone for ncurses
3 * Copyright (C) 2002-2003 Dettus
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 * homepage: http://ninvaders.sourceforge.net
20 * mailto: ninvaders-devel@lists.sourceforge.net
33 void playerMoveLeft();
34 void playerMoveRight();
36 void playerTurboOff();
37 int playerHitCheck(int hostileShotX
, int hostileShotY
);
38 void playerLaunchMissile();
39 int playerMoveMissile();
42 // methods that handle graphic display, from view.c
43 extern void playerInit();
44 extern void playerDisplay(int x
, int y
);
45 extern void playerClear(int x
, int y
);
46 extern void playerMissileInit();
47 extern void playerMissileDisplay(int x
, int y
);
48 extern void playerMissileClear(int x
, int y
);
49 extern void playerExplosionDisplay(int x
, int y
);
50 extern void bunkersClearElement(int x
, int y
);
52 extern void doScoring(int alienType
);
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