exit(-1);
}
+ int i, count = SDL_GetNumAudioDevices(0);
+ for (i = 0; i < count; ++i) {
+ printf("Audio device %d: %s\n", i, SDL_GetAudioDeviceName(i, 0));
+ }
+
dev = SDL_OpenAudioDevice(NULL, 1, &want, &have, SDL_AUDIO_ALLOW_FORMAT_CHANGE);
if (dev == 0) {
SDL_Log("Failed to open audio: %s", SDL_GetError());