+#define __PTHREAD_EXTRA_INTERNAL
+
#include <pthread.h>
#include <pthread_extra.h>
#include <signal.h>
-
-void pthread_unpause_handler() {
- //NOP
-}
+#include <errno.h>
+#include <unistd.h>
+#include <sys/resource.h>
+//#include <stdio.h>
+//#include <sys/time.h>
void pthread_pause_handler() {
+ //Do nothing when there are more signals pending (to cleanup the queue)
+ sigset_t pending;
+ sigpending(&pending);
+ if(sigismember(&pending, PTHREAD_XSIG_STOP)) return;
+
+ //Keep waiting for signals until we are supposed to be running
sigset_t sigset;
sigfillset(&sigset);
- sigdelset(&sigset, PTHREAD_XSIG_CONT);
- sigsuspend(&sigset);
- //int sig; sigwait(&sigset, &sig);
+ sigdelset(&sigset, PTHREAD_XSIG_STOP);
+ while(!pthread_user_data_internal(pthread_self())->running) {
+ sigsuspend(&sigset);
+ }
}
void pthread_pause_enable() {
+ //Nesting signals too deep is not good for stack
+ //You can get runtime stats using following command:
+ //grep -i sig /proc/$(pgrep binary)/status
+ struct rlimit sigq = {.rlim_cur = 32, .rlim_max=32};
+ setrlimit(RLIMIT_SIGPENDING, &sigq);
+
+ //Setup signal handler
signal(PTHREAD_XSIG_STOP, pthread_pause_handler);
- signal(PTHREAD_XSIG_CONT, pthread_unpause_handler);
+
+ //Unblock signal
+ sigset_t sigset;
+ sigemptyset(&sigset);
+ sigaddset(&sigset, PTHREAD_XSIG_STOP);
+ pthread_sigmask(SIG_UNBLOCK, &sigset, NULL);
+}
+
+void pthread_pause_disable() {
+ //Block signal
+ sigset_t sigset;
+ sigemptyset(&sigset);
+ sigaddset(&sigset, PTHREAD_XSIG_STOP);
+ pthread_sigmask(SIG_BLOCK, &sigset, NULL);
+}
+
+int pthread_pause(pthread_t thread) {
+ //Set thread as paused and notify it via signal (wait when queue full)
+ pthread_user_data_internal(thread)->running = 0;
+ while(pthread_kill(thread, PTHREAD_XSIG_STOP) == EAGAIN) usleep(1000);
+ return 0;
+}
+
+int pthread_unpause(pthread_t thread) {
+ //Set thread as running and notify it via signal (wait when queue full)
+ pthread_user_data_internal(thread)->running = 1;
+ while(pthread_kill(thread, PTHREAD_XSIG_STOP) == EAGAIN) usleep(1000);
+ return 0;
}