- SDL_CreateWindowAndRenderer(WINDOW_WIDTH, WINDOW_WIDTH, 0, &window, &renderer);
+ SDL_CreateWindowAndRenderer(WINDOW_WIDTH, WINDOW_WIDTH, SDL_WINDOW_RESIZABLE, &window, &renderer);
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
SDL_RenderClear(renderer);
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
SDL_RenderClear(renderer);